Learning From Failure: Apple's Most Notorious Flops

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Every year, you hear whisperings about Apple entering the videogame market in one form or another. Yet very few people seem to remember that Apple did just that with the Pippin in 1996 -- and failed miserably. As a multimedia platform marketed by Apple and toy-maker Bandai, the Pippin was an attempt to create an inexpensive machine that could play games and serve as a network computer. The dev

ice tanked for myriad reasons: lack of software, misbranding and the fact that the market was already dominated by systems like the Nintendo 64, Sega and the Sony PlayStation.